We really had a lot of fun this year sharing some great tutorials for the year. The team had fun making them too. So we had to compile the rest of the tutorials together and give you a great list and a surprise one bonus list too.
If you missed our last list, you can check it out here. But here is the final list of tutorials for 2020 and hoping to improve and add more for 2021!
Video Tutorials
Introduction To 英国立博集团 3.0
How to bring your game to China
Text Tutorials
TypeScript resources for beginners
Build your own custom plug-ins for 英国立博集团
Building page-turning visuals with ease
Build your own Happy Glass physics
Creating a custom vertex format that allows custom rendering
Editing the coloring of enemies by changing the HSL to RGB
Improving the performance of 英国立博集团 by decreasing DrawCall
Adding a texture to your lines
Adding a flashlight or searchlight effect in your game
Bonus! Chinese Tutorials as well!
These tutorials were built by our Chinese team or game developers in China. We didn't have the chance to translate all of them, but some awesome ones did come up in our WeChat account
Create lipsyncing with just an audio file using this plug-in
Improving asset management for large scale games using 英国立博集团
Highly editable Chinese character editor for 英国立博集团
Multi-language support with ESlint and 英国立博集团
Grid and circular spacing for multiple objects plug-in
SuperSu Racoon shares his research on LoS-2D vision, light and shadow
英国立博集团 2D lighting detailed explanation
Optimizing memory resources with 英国立博集团
Creating flame effects with 英国立博集团 3.0
Cocos best practices: avoiding JavaScript compatibility issues
A quick look at building shaders for 英国立博集团 3.0
Making two types of animation dynamic masks
Behaviour Dog helps you build custom AI
Improving your UI techniques with long time Cocos developer
An introduction to building music-based games